AI Insights · Timothy · July 2025
Top 5 Slime Games on Android in Central America: Q2 2025
Explore the performance trends of the top 5 slime games on Android in Central America during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, slime games continued to captivate Android users across Central America. Here’s a breakdown of the top performers in this category, with data sourced from Sensor Tower.
My Talking Slimy Slime Pet Cat by Pixeland OU showed a consistent increase in weekly revenue, peaking at around $2K by the end of June. Weekly downloads fluctuated, hitting a high of approximately 11.2K in mid-June. Active users remained robust, ranging from 38.6K to 45K throughout the quarter.
Dramaton's Bruno – My Talking Slime Pet experienced variability in weekly downloads, reaching a peak of nearly 27.8K in late April. Revenue remained relatively stable, with a maximum of $47 in early June. The app maintained a strong active user base, hovering around 440K to 485K.
Super Big Slime: Black Hole 3D from Supercent, Inc. saw its downloads peak at 12.3K in early May. Revenue was modest, with fluctuations between $1 and $26. Active users varied, with numbers dropping to around 216K by the end of the quarter.
Rogue Slime by Quest Seeker Games exhibited a downward trend in both downloads and active users. Downloads started at 312 in March but dwindled to zero by June. Active user numbers similarly decreased from 852 to 376.
Lastly, Fluid Simulation by DoGreat Technologies had a late surge in downloads, reaching 801 by late June. Revenue saw a brief peak of $25 in April, while active users increased to 1.1K by the end of the quarter.
These trends highlight the dynamic nature of the slime game category, with varying performances across different metrics. For more detailed insights, visit Sensor Tower.